Sponsors and Partners

Twitch is the world's leading video platform and community for gamers. More than 11 million gamers in North America gather every month on Twitch to broadcast, watch and chat about gaming.

Future is a global media group and publisher of special-interest digital, mobile, and print properties reaching over 50 million enthusiasts monthly. In addition, Future is well known for its award-winning, full service, integrated creative solutions for a variety of clients in the games, tech, cycling, and lifestyle space.

Gamasutra is the largest independent web site devoted to the art and business of making games. It offers the latest breaking news on video games, much respected detailed features on the industry, the biggest video game job board anywhere, an in-depth contractors section, and much more. Growing rapidly since its 1997 launch, Gamasutra.com now reaches more than 650,000 game developers monthly. Take a look at Gamasutra at www.gamasutra.com.

MCV is the leading trade news and community site for all professionals working within the UK and international video games market. It reaches everyone from store manager to CEO, covering the entire industry. MCV is published by NewBay Media, which specializes in entertainment, leisure and technology markets.

Retail Merchandiser is a 55 year old, award winning, bi-monthly retail publication which reaches over 215,000 decision makers worldwide. Our readers are buyers, CEO's, financial investors, visual merchandisers, licensors, licensees, licensing agencies and consultants to almost every major chain. We also distribute at trade shows and food and wine festivals, as well as social media such as LinkedIn, Pinterest, Twitter, Instagram, Facebook and RM's Blog: Merchandise Monday.

Innovation & Tech Today is a national quarterly publication in print and digital format offering unique insight into all things science, tech, and business. Showcasing today’s most important thought-leaders, and the most innovative brands, this magazine gives readers looking for a balance of sizzle and substance exactly what they want. With a $9.99 cover price, each perfect bound, texture-covered issue has around 160 pages of award winning journalism, eye-catching photography and the most innovative products on the market. With topics that range from business innovations, connected tech, VR, and gaming to sustainability and STEM education, every issue keeps the reader in the know for a full three months across all sectors of innovation. Finally, because the outdoors and tech go hand-in-hand these days, Innovation & Tech Today’s Outdoor and Adventure section highlights athletes and all of the latest gear. Wherever technology and innovation meet, Innovation & Tech Today is there.

Gaming Business Review is the premier source of news and information for the games industry. We publish feature articles, CEO interviews, company profiles, research reports, conference coverage, as well as trend analysis and market research that provide and explain the details executives need to make decisions in a quickly evolving market. Gaming Business Review is read by developers as well as top-level executives who leverage us as a reliable source to uncover and interpret new and evolving trends that are shaping the entertainment and gaming industry. We support our highly influential readership with the GBR Newsletter which has thousands of subscribers. Gaming Business Review is part of M2 Publishing, Inc.

Glixel is a destination centered on the world of video games, bringing to life the narratives, personalities and fandoms of gaming and its surrounding culture. The website features culture-focused, community-oriented and social-media-centered articles and videos, which amplifies and engages with existing voices in the gaming sphere - from YouTube personalities to vocal fans.

GameDev.net is the largest social platform for game developers to learn, share, and connect with the games industry. The platform provides developers around the world with game development forums, articles, blogs, job listings, and more.

17173.com the largest game media and platform in China, has been committed to the industry for 16 years with keen sense of industry trends, a wide variety of game news and unique insights. Covering everything related with games and especially VR and mobile games, 17173.com will continue to bring the latest and valuable sights for all Chinese readers.

2P.com under the brand of the #1 game portal 17173.com in China, is a community-supported website providing news, reviews, thousands of game hubs and communities for MMO, Mobile and VR games.

GAMERS-ON Magazine is a leading Colombian publication in the broadcasting of digital entertainment, technology and video games. We generate content of interest for our general audience through the printed and digital magazine, the web and the different events we organize are: Global Game Jam, and EGDC Congress "Electronic Game Developers Congress" we have followers with a broad spectrum of interests: college and university students, engineers, developers, professionals, millennials, early adopters, gamers and technology lovers among others.

Kongregate is a premier cross-platform game publisher. Kongregate Mobile has published 30 titles on iOS & Android that collectively amassed over 100 million downloads. Popular titles include Animation Throwdown: The Quest For Cards, AdVenture Capitalist, Office Space: Idle Profits, and Burrito Bison: Launcha Libre. Kongregate.com is an in-house web gaming platform with over 100,000 titles. Kongregate also publishes games to Steam & XBox with other platforms coming in the near future. Kongregate offers developers cash advances, production consulting, analtyics, marketing, and platform relations support. If you are interested in learning more about taking your titles to the next-level by publishing with Kongregate, please contact us at bd@kongregate.com.

Bought to you from the team behind PocketGamer.co.uk, the world's number one consumer site for mobile and handheld games, PocketGamer.biz is all about the industry, processes, technology and deals that drive the business which makes these games happen. From breaking industry stories and in-depth interviews with key executives and players to coverage of industry conferences and events, and detailed analysis of mobile games metrics, if it makes a difference to the developers, publishers, operators, handset manufacturers, and service providers, then you can expect to see it here.

Participating Companies